3D Design

John Frieda

WHAT I DID

Animation, Modeling, Textures, Lighting

This project was created and worked on while at Oddbeast.

  • While working at OddBeast, I contributed to the John Frieda project by creating high-quality CG product assets for use across multiple global markets.

    I produced over 30 assets, handling 3D modeling, texturing, scene creation, lighting, and animation. I also helped develop a flexible pipeline and workflow that allowed textures to be swapped quickly and efficiently, supporting campaigns across DACH, US, CA, EMEA, and FR while maintaining consistent, brand-accurate results.

  • DCC - Cinema 4D

    Render Engine - Octane

    Modeling - Blender 3D, Cinema 4D

    Texturing - Photoshop, Illustrator