3D Design
John Frieda
WHAT I DID
Animation, Modeling, Textures, Lighting
This project was created and worked on while at Oddbeast.
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While working at OddBeast, I contributed to the John Frieda project by creating high-quality CG product assets for use across multiple global markets.
I produced over 30 assets, handling 3D modeling, texturing, scene creation, lighting, and animation. I also helped develop a flexible pipeline and workflow that allowed textures to be swapped quickly and efficiently, supporting campaigns across DACH, US, CA, EMEA, and FR while maintaining consistent, brand-accurate results.
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DCC - Cinema 4D
Render Engine - Octane
Modeling - Blender 3D, Cinema 4D
Texturing - Photoshop, Illustrator